
If a mob able to drop meat dies while on fire, it drops the cooked version of it, with the exception of fish that is dropped by polar bears or guardians. The only exceptions are these netherite-related items: netherite tools and weapons, netherite armor, blocks of netherite, netherite scrap, netherite ingots, and ancient debris. This includes the item forms of blocks that would not be flammable if placed, including obsidian. Most dropped items that are in fire briefly catch fire and disappear. Players and mobs that are burning can be extinguished by powder snow, rain, water or a cauldron. After leaving a fire source, the player or mob continues burning for some time depending on how long it was exposed to the fire (stored in a Fire tag shared by all entities). Soul fire deals damage at a rate of 2 per half-second, making it more dangerous than normal fire. This is the same rate that the player gains health in Peaceful difficulty, so burning alone cannot kill the player in this mode. While inside a fire block, the fire inflicts damage at a rate of 1 per half-second unless the player or mob has Fire Resistance or a total Fire Protection of 7 or higher. When the player is on fire outside the fire block, they take damage at 1 per second. Burning obstructs the player's view slightly. Players and many mobs burn when exposed to fire. It cannot be placed suspended in midair, even with commands.


If nothing flammable is adjacent to it, the flames die out. When placed, a fire burns for a short and randomly determined amount of time. Fire created on soul sand or soul soil becomes soul fire. Using a charged respawn anchor in the Overworld or the End also creates fire from the explosion.įire can be placed using flint and steel or a fire charge. The explosion from sleeping in a bed in the Nether or the End creates fire, as does the explosion of a ghast fireball or the impact of a blaze fireball. Placing an end crystal on bedrock or obsidian in the End causes fire to appear at the end crystal's location. Lightning strikes can also set fires, regardless of whether they are created naturally, redirected to lightning rods, summoned by a trident enchanted with Channeling, or created using the / summon command.

Lava generated next to flammable blocks can naturally cause fires.įire spreads quickly across flammable blocks, and can spontaneously ignite when flammable blocks are near lava, even though many blocks that should be flammable cannot catch fire from nearby lava. In the End, fire generates on bedrock blocks on top of end spikes, at the same location as the end crystals. Soul fire also generates in ancient cities. įire also generates on top of netherrack in some treasure room bastion remnants. However, it exclusively generates on soul soil it does not generate on soul sand within either the same biome nor in the nether wastes biome. Soul fire generates exclusively in soul sand valley biomes in the Nether.

Fire cannot be obtained as an item under any circumstances in Java Edition, though in Bedrock Edition both fire and soul fire may be obtained as an item via inventory editing.įire naturally generates in fire patches across the terrain of the Nether.
